Dungeons and Dragons is a pen and paper roleplaying game that has been around for over 40 years. In this blog, we will discuss how it can be used as an excellent persona development resource alongside other methods, such as interviews and surveys.
You X Horror volume II: The Thing and assimilation in UX
In this 2020 Halloween special, we look to John Carpenter’s 1982 cosmic body horror masterpiece “the Thing” to inspire some great UX design! Trust no one but the users!
You X Art volume II: Forever and ever endeavoring with Sally Mann
With a wink and a smile, photographers and UX designers alike will strive for perfection in their craft. In this You X installment, get inspired by American photographer Sally Mann.
You X History: Oda Nobunaga and the disruptive startup you need to know
Startups are essentially synonymous with “disruption,” a term plastered on every unoriginal idea that comes out of silicon valley. Why not give Japanese history a shot at inspiring contemporary startup disruption culture?
You X Horror: Designing the death drive with Junji Ito
What if I told you about someone who is designing their user experience to actively prey on the worst compulsions of their users, leaving them terrified or disturbed, all while receiving universal praise and success for this masterful manipulation?
You X Art: Diego Velázquez watches you watching him paint
There are about as many ways to look at paintings as there are paintings to look at. But how often does a painting look back? Beyond the eyes of a portrait, have you ever felt like a painting was strangely aware of your presence?